Monday 22 August 2011

Maya - Character Modelling

I've been getting some more character modelling done. This time it's alot more detailed than before. This one is a tutorial taken from Digital Tutors for creating characters for gaming. This tutorial has been chosen because it starts as a model in Maya and then goes on to Zbrush to add detail and make normal maps to go back into Maya. I've not used Zbrush much, here's the completed model in Maya and fingers crossed I get to grips with Zbrush.









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